ZBrush official website:
http://www.pixologic.com/zbrush/zbrush350r3/
ZBrushCentral:
http://www.zbrushcentral.com/showthread.php?t=077864
ZBrush3.5R3 tutorial:
http://www.zbrushcentral.com/showthread.php?t=078030
Friday, November 27, 2009
Thursday, November 26, 2009
Blender 2.5 Alpha 0
Blender.org:
http://www.blender.org/
Download page:
http://www.blender.org/download/get-25-alpha/
Many lone time, Blender 2.5 Alpha 0 is released.
http://www.blender.org/
Download page:
http://www.blender.org/download/get-25-alpha/
Many lone time, Blender 2.5 Alpha 0 is released.
Sunday, November 22, 2009
Friday, November 20, 2009
CryENGINE® 3 Educational SDK now is FREE!
Ha ha! In the early post that is about UDK, now, CryENGINE® 3 SDK is free, too.
But, the different thing that is CryENGINE® 3 SDK only for educational facility employees may apply.
繼之前的UDK免費之後,CryENGINE® 3 SDK也不惶多讓地免費啦(這是一種趨勢嗎?)。
不同於UDK之處在於,CryENGINE® 3 SDK的License似乎只提供給教育單位使用。
Monday, November 16, 2009
Demon_WIP
Sunday, November 15, 2009
UDK-Unreal Developer Kit now is free!!
Now you can free download Unreal Developer Kit from http://www.udk.com/index.html
Absolutely it's free for non-commercial using. If you want to sell your works created using UDK, you need a commercial license.
Absolutely it's free for non-commercial using. If you want to sell your works created using UDK, you need a commercial license.
Sunday, November 8, 2009
How to export .x file(with bone animation) from Maya
因為之前在做事的時後,需要從Maya輸出.x file到DirectX中做測試,所以摸索了一下從Maya輸出.x file的方法。
以前從來沒有過這樣的需求,自然也就沒有相關的知識,於是到網上查查,結果發現,大部分的文章都是有問無解(囧),有解的文章中不是Max的、就是不帶動畫資訊的(囧PartII),在挖了更多的資訊後,最後也只找到"一個"簡單圓柱帶骨架的轉換文,還寫的很"簡單"(囧PartIII)。所以,從Maya輸出.x file的過程可真是折騰我好一陣子啊!
經過近百次的測試(真的快滿百次了),在這裡我把我個人的經驗與方法提供出來,若有更好的方法與訣竅,也歡迎大家相互交流。
以前從來沒有過這樣的需求,自然也就沒有相關的知識,於是到網上查查,結果發現,大部分的文章都是有問無解(囧),有解的文章中不是Max的、就是不帶動畫資訊的(囧PartII),在挖了更多的資訊後,最後也只找到"一個"簡單圓柱帶骨架的轉換文,還寫的很"簡單"(囧PartIII)。所以,從Maya輸出.x file的過程可真是折騰我好一陣子啊!
經過近百次的測試(真的快滿百次了),在這裡我把我個人的經驗與方法提供出來,若有更好的方法與訣竅,也歡迎大家相互交流。
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