OX physically based renderer, fully integrated with Blender and 3ds Max (and with C4D support) is now Open Source. We release it on Apache license - free to commercial use and modifications.
You can freely improve and modify this render engine, integrate it with any 3d software, write plugins for NOX, use it in your commercial works and / or sell it. The possibilities are endless and depend only on you.
Main features of NOX:
- physical based engine
- enhanced postprocesing
- rendering to layers
- real and fake dof
- instancing and displacement
- subsurface scattering
Thursday, August 28, 2014
NOX Renderer
Friday, August 22, 2014
Tuesday, August 19, 2014
Saturday, August 16, 2014
Wednesday, August 13, 2014
Autodesk Maya & 3ds Max 2015 Extension 1
Productivity Enhancements:
Color Management & Performance Profiler:
OpenSubdiv Support:
Working with OpenSubdiv:
Color Management & Performance Profiler:
OpenSubdiv Support:
Working with OpenSubdiv:
Monday, August 11, 2014
Saturday, August 9, 2014
Tuesday, August 5, 2014
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