Sunday, May 20, 2018

Meet Cable Skin Texture (WIP)

The first progress of skin texture.

A little different thing this time is that, no photo projection. All the textures are done inside substance painter. Almost fully procedural, the only hand painting is the mask.

I'm still tweaking the texture for now, but this way can give me a lot of flexibility for texturing. Just waiting for substance painter can fully support UDIM system in the future.


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