Saturday, January 31, 2009

e-on software Vue 7 Pioneer Open Beta! (Free Download)

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e-on software has Vue 7 Infinite, xStream, PLE and now--Pinoeer!
This is "Free Download" open bera version. If you want download it, you must create a "Cornucopia3D account"(go to Cornucopia3D.com ).
The free Open Beta of Vue 7 Pioneer has the following limitations:

  • Picture size is limited to Full HD (1920x1080) and pictures carry a Vue 7 logo*
  • Vue 7 Pioneer is for home use only. For commercial use, please consider Vue 7 Esprit or higher**
  • You cannot load 3D models***
  • Vue 7 Pioneer is provided "as is", without any technical support****.

  • * You can lift these limitations with the RenderUp module - read more here

    ** Commercial use of Vue 7 Pioneer requires that you own at least
    the RenderUp and 3DImport modules - read more here

    *** You can however load the locked content you get from Cornucopia3D, or you can create
    your own models using the Vue 7 Pioneer modeling tools - read more here

    **** If you need help, please visit the forums at Cornucopia3D.com for assistance from other users.



    e-on software又推出了Vue 7系列--Vue 7 Pinoeer.
    這是完全免費的Open Beta版,你可以完全免費地去下載。注意,若要下載此軟體,你必須先到Cornucopia3D.com 去註冊一個帳號。

    此版本具有一些限制:
    圖像大小限定在Full HD (1920x1080)並且有Vue 7 的logo。(這種大小我想一般的需求都夠了吧)
    僅限於個人使用,若有商業用途請換別的版本。
    不能從外部輸入模型進來。
    此軟體不提供任何官方支援,若有需要,請到Cornucopia3D.com 去尋找幫助。


    Thursday, January 29, 2009

    Final Fantasy XIII & Final Fantasy VII AC Complete New Trailers

    From Gametrailers.com:
    http://www.gametrailers.com/game/2649.html
    http://www.gametrailers.com/game/5905.html

    From Final Fantasy-XIII.Net:
    http://finalfantasy-xiii.net/(FFXIII new trailer 1080p download)

    What can I say? Soooooo excited~~~~!!^^

    FFVIIAC Complete:4/6/2009 ;
    FFXIII:6/2009


    太空戰士XIII和太空戰士VIIAC Complete各發佈新的預告片,超期待的啊!
    史克威爾艾尼克斯公司(之前叫史克威爾公司)所製作的太空戰士系列真的是日本遊戲界中的代表作之一。之前才有個壯闊的太空戰士XII,現在太空戰士XIII的氣勢似乎又要遠遠超過去前作。至於太空戰士VIIACComplete根本就不像是單純高畫質版,整個就多出了一推超多新畫面!
    預定太空戰士XIII2009年6月發表;太空戰士VIIACComplete2009年4月6日發表。

    Wednesday, January 28, 2009

    Autodesk Mudbox 2009 Service Pack 1

    From Autodesk:
    http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=11937426

    Autodesk release Mudbox2009 SP1.

    In this version:
    Mudbox 2009 on Macintosh OS X;
    Improved hardware support for Ambient occlusion viewport filter;
    Extract ambient occlusion maps;
    Change the order of paint layers;
    Merge paint layers;
    Preview normal maps on a model;
    Extracted texture maps now have anti-aliasing;
    Enhanced UV tile management;
    Display textures without filtering....etc, and more bug fixed.


    Autodesk發布Mudbox2009SP1。
    修補了一些bug以及針對硬體上的問題做改進,如果在之前的版本使用上有硬體上等問題的話,可以下載這個SP1的版本做升級。

    NextLimit launch the "RealFlow RenderKit"

    Click↑

    The RealFlow RenderKit is a set of tools that has been designed to facilitate the complex task of rendering RealFlow™ fluids. The RFRK enables you to generate procedural geometry at render time, and also render individual fluid particles. As a result, the RFRK will dramatically simplify and accelerate your RealFlow™ workflow.
    Features:

    FlowMesher™ generates a high-resolution polygonal mesh from RealFlow ™ PD and BIN particle files at render time. You no longer have to load heavy meshes into your 3D application - you simply load a representation of the particles as a guide for the meshing process.

    Key features:

    • Volume subdivision to obtain high resolution meshes with millions of polygons.
    • Mesh generation at render time with configurable parameters.
    • RealWave meshes can be imported, creating a single, seamless mesh with other RealFlow™ particle files.
    • A new state-of-the-art smoothing algorithm that will improve the appearance of your fluids. This algorithm will be part of the next major version of RealFlow ™ but you can use it now thanks to the RFRK.
    • Low memory usage. The RFRK only uses a small amount of memory, even when generating huge polygonal meshes. Almost all the memory on your machine will remain available so that the renderer can work without memory constraints.
    • Motion Blur is configured according to the overall scene setup. The properties of the particles can be interpolated to the vertices of the polygonal mesh.

    FlowParticler™ enables you to load millions of particles at render time quickly and easily, and feed your renderer with particle information from RealFlow™ PD and BIN particle files.

    Key features:

    • Generation of points, sprites and spheres at render time with configurable parameters.
    • The attributes of the particles are attached to these geometry primitives as primitive variables. These attributes can be accessed and used by the shaders in the renderer.
    • Motion Blur is configured according to overall scene setup.
    • Particle size can be varied in relation to distance from camera.
    • Allows random variation of particle size.
    • Multi-point technology to increase the number of particles at render time. You can use different seeds for different passes in the same simulation and boost the number of particles.
    30 days trial version:
    http://www.realflow.com/rfrk/try.php



    NextLimit發布"RealFlow RenderKit"。主要是用來處理RealFlow的Render。RealFlow是專門製作複雜流體特效的軟體,但其對電腦資源的要求也格外的高,大規模的複雜場景在處理上是有相當的難度。而RealFlow RenderKit就是號稱能夠簡化並快速地改善RealFlow的流程。同時支援RenderMan和MentalRay兩大Render engine。

    Sunday, January 25, 2009

    Some making of videos about "The Curious case of Benjamin Button"







    There are some videos frome YouTube that about "The Curious Case of Benjamin Button" making of.
    I feel this movie that is a very successful to combine VFX and story together. This movie give me a very strong impression. I really recommend everybody to enjoy this movie!


    我在YouTube上找到一些有關"The Curious Case of Benjamin Button"的製作畫面。
    我個人覺得這是一部將VFX和故事兩者結合的相當好的一部電影。這部電影給了我非常強烈的印象,我個人覺得可能與我個人的經歷有關。

    其實當初注意到這部電影是起於它的電腦特效,不過真的看過之後,真正給我印象深刻的卻不是它的電腦特效、也不是它那科幻小說般的劇情故事,而是它那自然不做作地流露出人類的死亡。

    不是甚麼特別的死亡、也不是甚麼戲劇性的死亡,就只是你我周遭隨處可見的死亡,只是我們沒有特別去注意而已。在我們的周圍,有著各式各樣的人們,有著各式各樣的際遇與人生,但當時後到時,人們都只能一致地去接受死亡。

    You could be mad as a mad dog
    at the way things went.

    You can swear and
    curse the fates...

    but when it comes to the end...

    you have to let go.
    這一段台詞是劇中最經典的一段台詞,也是我最喜歡的台詞。人們永遠擺脫不了死亡,不論你選擇怎樣的面對態度,你只能跟著離開。

    去年的今天,我父親因為肝癌病危,大年初一地在醫院的急診室度過。四月初,我和我父親共同動了肝臟移植手術,術後雖挽回一命,至今也已三度入院過了。人類是何其的脆弱,人類要死亡又是何其的快速,要用甚麼樣的態度面對自己的人生是個人的自由,反正要死的時候還是要死。

    死亡是平等的;死亡是殘酷的;死亡是再自然也不過的,人生在爭甚麼?人生在搶甚麼?人生在鬥甚麼?人生在怨甚麼?到頭來,不都是要死嗎?

    Thursday, January 22, 2009

    e-on software Vue7PLE now released

    Click↑

    e-on software releases Vue7PLE(Personal Learning Edition).
    In this version, you can:

    • Create complete projects, save your work and export to other applications,
    • Render stills and animations without size/length limit,
    • Experience Vue’s power directly inside Max/Maya/LightWave/Cinema4D/XSI,
    • Learn at your own pace (the PLE never expires)!
    limit:
    The PLE is for personal, non-commercial use only, files cannot be exchanged with other PLE users and are not compatible with other versions of Vue, renders may be watermarked and carry a logo.
    That is a good news for students or personal users...etc.


    e-on software發布了Vue7PLE版
    在這個版本中除了有浮水印、Logo、不相容其他版本、只限一個使用者使用一個PLE版、不可用於商業用途之外,其它完全沒有任何限制!
    簡單來說就是適合學生或是個人創作等使用。

    Tuesday, January 20, 2009

    The Making of: "World of Warcraft-Warth of the Linch King"

    From CG Channel:http://www.cgchannel.com/news/viewfeature.jsp?newsid=8144&pageid=0

    This is about "World of Warcraft-Warth of the Linch King" making of. You can see some videos and very high resolution images in this interview.


    魔獸的製作專訪,裡頭有一些製作影片以及高解析度的圖片。不一樣就是不一樣~~

    Thursday, January 15, 2009

    The end of final exam

    今天是期末考最後一天,意思就是考完了。
    接下來可以開始碰3DCG了。
    也開始要謀出路了。
    總之希望未來能事事順利。因為去年至今年實在是諸事不順,不論是我還是我家人。
    不知道能不能夠過個好年啊~~~

    Friday, January 9, 2009

    Dominance War IV are coming in!

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    One 2D and 3D nine-day mini challenge will take place before and after Dominance War IV. At the end of each mini challenge, 5 top artists in each community are found by public voting and during the awards ceremony in May 2009, Mini Challenge Champions are chosen by judges and announced together with our main Dominance War IV Epic Champions!
    Start Date: February 20th


    Dominance War IV又要來了!對自己實力有信心的人可試著挑戰看看。開始日期是2009/02/20

    Wednesday, January 7, 2009

    Behind the scene: The Curious Case of Benjamin Button


    CG Society:
    http://features.cgsociety.org/story_custom.php?story_id=4848

    VFX World:
    http://www.vfxworld.com/?sa=adv&code=319b255d&atype=articles&id=3867
    there tow links are about some making of this movie. Their making is very amazing!


    上面兩個連結是關於這部電影的一些幕後製作,真的是很特別,整個把頭給取代掉,真有趣。

    Tuesday, January 6, 2009

    Audi Q5_"Unboxed"


    http://www.1stavemachine.com/audi_q5/


    This advertisement has so cool ideal. I am like it.


    AudiQ5的一則新廣告"Unboxed",很有創意又做得很好的廣告。

    Friday, January 2, 2009

    Pixologic Interview: Gears of War 2

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    This is from Pixologic interview that about "Gears of War 2". There have so~~ many images! If you like this game or more information, you can visit this online interview.


    Pixologic對"Gear of War 2"的專訪,在裏頭可看到超多相關的圖片,很不錯哦。(題外話,為什麼人家可以做到這麼樣的誇張啊?)

    Funny_Jizz in my pants

    This video is another one shares to me . And I just say....
    their facial expression are so vividly!^^


    超傳神的表情啊,真搞不懂怎麼有人會拍這種MV^^