Saturday, December 31, 2011

Happy New Year!~2012

去年的這個時候我做了祈福許願,現在一年過去了,實際上我的祈福許願是否有用我不得而知,只知道過去這一年來世界上發生了許許多多令人難過的事件,我與母親的身體健康也每下愈況(還好母親的身體有在慢慢恢復)。

不管如何,新的一年又到來了,我將再一次地祈福許願:

願自己和家人永遠健健康康、順順利利、幸福快樂、遠離所有的苦難與病痛。

願過去曾關愛我、照顧我、對我付出的人,永遠地幸福健康又快樂。

願社會與人類更加和平向善、幸福快樂。

願世界和平。



新的一年,新的氣象,希望未來更加美好,



2012年, 

新年快樂 

Happy new year!! 



Thursday, December 15, 2011

須藤元気(Genki Sudo) WORLD ORDER in New York


須藤元気(Genki Sudo) WORLD ORDER in New York





須藤元気(Genki Sudo) 「WORLD ORDER」の"BOY MEETS GIRL"




須藤元気(Genki Sudo) 「WORLD ORDER」の"MIND SHIFT"





WORLD ORDER in WPC 2011







WORLD ORDER Says Hello!





So cool!


意外看到,超讚的,真的很不簡單!




Sunday, October 2, 2011

Lady Java XD





在網路上意外看到的,很專業啊! XDDDD

Thursday, August 4, 2011

Maya_ViewPort_Render_Pro_1.0

Viewport render is really useful feature like XSI, but why Maya did not add this feature in earlier version?



Wednesday, August 3, 2011

Anisculpt in Blender 2.58

Anisculpt in Blender 2.58 from psl on Vimeo.

重要的日子

今天是個重要的日子,距離父親的離開,已經過了一年的時間了。

去年的今天,父親離開了我們,湊巧的是這個時間點剛好跟父親節相近,所以每次別人正要高興慶祝八八節的時候,正是令我們憶起父親離開時的感受。

從我父親病危,到我割掉一半的肝給我父親,跟他一起住院,全家一起度過一年多的日子,到他離開,再到現在。我們好像歷經了波滔起伏般的人生,又好像甚麼事也沒發生般地過日子。最後我們又能說甚麼,這就是人生吧。

Monday, August 1, 2011

我有時候喜歡在睡前靜坐或著是正座(像日本人那樣),不管哪個主要就是想讓自己一整天下來浮動的心沉靜下來。
不管是對工作、對人,平日總是充滿疲累,經常性失眠,連正常是不會感到疼痛的地方也都開始感到疼痛。我也不像一般人會去遊玩育樂,總是要為了生活而拼命,即使如此我仍舊對自己的未來感到惶恐。這附臭皮攘還能撐多久呢?
嘛~嘛~
思緒的煩亂,就是需要沉靜下來,調整呼吸,
去靜坐吧。

Rise of the Planet of the Apes - Special Effects (Making Of)

浮遊少女




Really interesting photos. :)

Tuesday, July 26, 2011

MEL 4 weeks....

獨自奮戰了四個星期,自學mel到現在終於寫出一個小工具啦。這可說是人類的一小步,我人生中的一大步啊!

其實只是個簡單的proxy產生器而已... 到現在終於可以成功執行了,接下來希望可以將它更完善。


Sunday, July 24, 2011

MEL~~~終於寫出來啦阿阿阿阿阿!!!!!!!!

FINALLY I DID! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !



終於寫出來啦阿阿阿阿阿阿!!!!!!!!!!

  

Monday, July 18, 2011

MEL~~~~~~~

一個artist想要自學mel script寫一個工具出來,可知道這是件多叫人吐血的事嗎?
我現在就在吐血中...

Sunday, July 3, 2011

DuoTone & making of


"DuoTone" - a personal project from Will Wallace on Vimeo.



"DuoTone" - Making Of from Will Wallace on Vimeo.

The Archiver


The Archiver from Artfx on Vimeo.
真的深深地感受的,人真的不應該做自己不擅長的事...

自己不會程式,硬是不知死活地想試著寫出一點小東西好方便工作上的製作。其實只是想要在點選一個按鈕時將所選到的物件名稱代入到一個變數之內,結果就是不成,整個周末假日連個鬼東西都寫不出來,白頭髮倒是多出不少, 我的周末假日啊~~

看來現在還是只能做到半自動半手動...

總覺得我每次周末假日好像都還是沒辦法好好休息到吶...。

Transformers 3 scene from The Island



XD

Saturday, June 25, 2011

Tuesday, June 21, 2011

Sculptris Alpha 6






  • An option for ZBrush-style navigation. No need to learn all new hotkeys and navigation commands in order to work with both programs.
  • GoZ. Send your models back and forth between ZBrush and Sculptris with a single button click.
  • Mac Support. Sculptris is no longer only for PC users!

Tuesday, May 24, 2011

Loom

Loom from Polynoid on Vimeo.


Year: 2010
Length: 5'20"
Directors: Jan Bitzer, Ilija Brunck, Csaba Letay
Technical director: Fabian Pross
Production company: Filmakademie BW
Producer: Regina Welker
Sound: Joel Corelitz / waveplant
Artists:Felix Mertikat, Jin-Ho Jeon, Roman Kälin, Tom Weber, Christian Hertwig, Silke Finger, Jacob Frey, Leszek Plichta, Georg Schneider, Anja Wacker, Andreas 'Felix' Gebhardt, Falko Paeper, Sarah Eim
Sound Mixing: David Axelbaum / Airstream Audio

for more information visit polynoid.tv


That's soooooo amazing!!

Slimtime


Slimtime from Slimtime on Vimeo.

While his wife is undergoing slimming treatment, André goes on a discovery tour of this very unusual center... / Pendant la cure d'amincissement de sa femme, André part à la découverte de ce centre pas comme les autres...

slimtime-movie.com

You can find a Full HD version here: youtu.be/​4ZYVogCYsdA

You can follow us on twitter: twitter.com/​#!/​SlimtimeMovie
and facebook (researches and designs) : facebook.com/​pages/​Slimtime/​167333893326932

Directed at Supinfocom Arles in 2010 by

Bertrand Avril
b.avril(at)gmail.com
bertrand-avril.com
Reel : vimeo.com/​13494152

Pierre Chomarat
pierrechomarat(at)gmail.com
Reel : vimeo.com/​13640224

David Dangin
david.dangin(at)gmail.com
david-dangin.com
Reel : vimeo.com/​13639996

Thea Matland
theamatland(at)gmail.com
Reel : vimeo.com/​19414783



Nice animation. :)

X-Men First Class : Behind the Scenes







Monday, May 16, 2011

The Last Cause

The Last Cause - Kickstarter


The One Winged - shot breakdown


The Last Cause - shot breakdown 02


The Last Cause - shot breakdown 03

Tuesday, May 10, 2011

Deep Image Compositing



Deep image Basics

Deep image Basics from Johannes Saam on Vimeo.



Volumetric Comp

Volumetric Comp from Johannes Saam on Vimeo.


Deep data generated inside nuke

Deep data generated inside nuke from Johannes Saam on Vimeo.


Deep merging

Deep merging from Johannes Saam on Vimeo.


Deep Noise

Deep Noise from Johannes Saam on Vimeo.

fxguidetv #110: Flame TVC Profile

busy...

總覺得自己的能力一直不夠,一直追不上前面。
上班這些日子以來,每天都晚上九點多才回到家,眼睛身體都快不行的,每天問題卻還是一樣的多,我覺得自我的效率實在有問題。工作之後,自我的時間愈來愈少,個人作品的創作也跟著變少,有好多想要製作的東西,但卻不斷地被現實打斷。
總是會問自己,我有比過去的我要進步嗎?還是已經開始要被淘汰了?

Sunday, May 1, 2011

V-Ray 2.0 for Maya

V-Ray 2.0 for Maya Car Paint Material


V-Ray 2.0 for Maya with Interactive rendering on CPU&GPU


V-Ray 2.0 for Maya Substance and Ptex support


V-Ray 2.0 for Maya Light Select Render Element


V-Ray 2.0 for Maya Image Based Lighting


V-Ray 2.0 for Maya Dispersion with V-Ray Material

Monday, March 21, 2011

Interview on Painting 3DM3



Hello all,

I was interviewed by Painting and 3DM3 websites. You can see some contents that is about myself and my CG experience on here.


If possible, please chack it out during your free time. Cheers! :)







Wow,生平第一次的專訪耶!^ ^

很榮幸受到Painting這個網站的專訪,我在這裡分享了一些關於我自己以及相關的cg經驗,因為是初次受訪,同時我自身的英文也不是很好,所以難免有很多的不成熟。^ ^|||

總之很高興有這樣的一個經驗,也希望各位如果有空,可以來看看喔。 :)






Thursday, March 17, 2011

Blend Shapes Export

Click↑



 This plugin requires ZBrush 4.

Blend Shapes are a key element to animating models in Maya and ZBrush provides a powerful method for creating them. Now, Blend Shapes Export takes this to the next level by allowing you to easily convert sculpted layers in ZBrush into blend shapes for Maya 2008 and above.
  • Allows you to build blendshapes inside ZBrush using 3D Layers.
  • Layers are automatically transferred directly to Maya.
  • Multiple layers and multiple SubTools can be used as desired.
  • Quickly see how your blendshapes perform in Maya.
  • Layer names you assign in ZBrush become blendshape names in Maya.

Friday, March 11, 2011

Tuesday, March 8, 2011

Thursday, January 27, 2011

farsthary – Moving to 3D Coat! dynamic subdivision sculpting in 3DCoat.

Wow! See this thread.

Farsthary is a very genius developer for Blender. Here you can see his Blog, and some videos:


sculptris-like sculpting from Raul Fernandez Hernandez on Vimeo.


Demo of Particle Vortices patch in Blender 2.5 from Raul Fernandez Hernandez on Vimeo.


Remember Tomas Pettersson? I'm really interesting what a big change they will make it for 3D-Coat and ZBrush! :)

CGSociety Production Focus_Hezarfen

Click↑



Hezarfen from Hezarfen on Vimeo.



Four guys  who make a really good animation and they are all working in different countries.

Oh, and one person is Chung-Yu Huang who is come from Taiwan!